MapleStory Quest

Guide · Mechanics

Best MapleStory Classic World training spots by level (1-80)

Lv 1-808 min read
What should I be killing at my level?
iWhat Best training spots by level is
Each map keeps a set number of monsters alive at once, its capacity, which comes from the size of the map. The capacity is shared out over the map’s spawn points, so each monster gets its part. Its EXP and how fast it comes back turn that into a rate, and the rate ranks maps. A theoretical ceiling: the map kept at its capacity, every monster killed the instant it spawns, solo, with no travel and no downtime. Read the columns against each other, not as an hourly rate you will hit.

The short answer

What decides a training map is how many monsters it holds, not how many spawn points it has or how fast they come back: nearly every map has more points than it holds, and nearly every spawn shares one timer. Pick the highest EXP/hr row in your bracket that you can actually clear; the number is a ceiling, so treat the ranking as the answer and the figure as a comparison. The spawning formulas show how a map’s capacity is worked out.

12
level brackets
Remains <Cliff>
best map in range
2 levels
slack either side

Best training spot by level

LevelBest mapMonsterEXP/hr ceiling
1–10Construction Site North of Kerning CityDark Stump (lv 11)220,071
11–15West Domain of PerionDark Stump (lv 11)230,000
16–20Dangerous SteamStirge (lv 20)563,615
21–25Ant Tunnel ParkEvil Eye (lv 27)902,791
26–30Ant Tunnel ParkEvil Eye (lv 27)848,933
31–35Monkey Swamp ILupin (lv 37)709,677
36–40Lorang LorangLorang (lv 38)1,330,714
41–45The Tunnel That Lost Light ICold Eye (lv 40)996,337
46–50Hot SandTortie (lv 46)1,220,201
51–60Dangerous Croko IICroco (lv 52)957,884
61–70Remains <Tomb> IVOfficer Skeleton (lv 63)740,816
71–80Remains <Cliff>Commander Skeleton (lv 73)1,529,412

Level 1–10

iWhat this bracket counts
Monsters between level -1 and 12 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Construction Site North of Kerning CityVictoria Road220,0713454Dark Stumplv 11Octopus (12), Red Snail (4), Orange Mushroom (8)
A Hill West of Henesys Victoria Road213,9683654Piglv 7Ribbon Pig (10), Stump (5), Slime (6)
L Forest IVictoria Road203,5713673Ribbon Piglv 10Pig (7), Orange Mushroom (8), Green Mushroom (14)
Kerning City Construction SiteVictoria Road193,6633452Stumplv 5Octopus (12), Orange Mushroom (8), Green Mushroom (14)
3-Way Road-SplitVictoria Road191,8774068Slimelv 6Orange Mushroom (8), Ribbon Pig (10), Red Snail (4)
The Forest East of HenesysVictoria Road187,5713559Ribbon Piglv 10Pig (7), Orange Mushroom (8), Slime (6)

Level 11–15

iWhat this bracket counts
Monsters between level 9 and 17 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
West Domain of Perion80% on-levelVictoria Road230,0003965Dark Stumplv 11Green Mushroom (14), Stump (5), Blue Snail (2)
Line 1 <Area 1>Kerning City Subway213,3331664Bubblinglv 15-
East Domain of Perion56% on-levelVictoria Road208,7194071Green Mushroomlv 14Dark Axe Stump (23), Axe Stump (17), Dark Stump (11)
The Forest of Wisdom72% on-levelVictoria Road198,5223158Green Mushroomlv 14Slime (6), Snail (1)
West Rocky Mountain III66% on-levelVictoria Road157,4632167Green Mushroomlv 14Dark Axe Stump (23), Axe Stump (17), Stump (5)
Tree Dungeon, Forest Up North IVVictoria Road148,2901744Green Mushroomlv 14Slime (6)

Level 16–20

iWhat this bracket counts
Monsters between level 14 and 22 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Dangerous SteamDungeon563,6153649Stirgelv 20Zombie Mushroom (24), Horny Mushroom (22)
1st Accompaniment <1st Stage>Hidden Street518,0951622Ligatorlv 21-
Ant Tunnel IV62% on-levelDungeon412,7463364Horny Mushroomlv 22Zombie Mushroom (24)
Swampy Land in a Deep Forest74% on-levelDungeon326,4383850Green Mushroomlv 14Horny Mushroom (22), Slime (6), Jr. Necki (21)
Dark CaveDungeon295,2011951Stirgelv 20Horny Mushroom (22), Zombie Mushroom (24)
Tree Dungeon, Forest Up North IIVictoria Road285,7301931Horny Mushroomlv 22Green Mushroom (14), Slime (6)

Level 21–25

iWhat this bracket counts
Monsters between level 19 and 27 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Ant Tunnel ParkDungeon902,7914058Evil Eyelv 27Zombie Mushroom (24), Horny Mushroom (22)
Ant Tunnel IVDungeon666,8753364Horny Mushroomlv 22Zombie Mushroom (24)
Dangerous SteamDungeon658,0763649Stirgelv 20Zombie Mushroom (24), Horny Mushroom (22)
Deep Ant Tunnel IIDungeon551,1202534Evil Eyelv 27Zombie Mushroom (24), Horny Mushroom (22)
Deep Ant Tunnel IDungeon543,1102568Zombie Mushroomlv 24Evil Eye (27), Horny Mushroom (22), Jr. Boogie 2 (35)
Ant Tunnel IIIDungeon538,1342699Zombie Mushroomlv 24Horny Mushroom (22)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Orbis Tower <14th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis685,714≤3030Jr. Sentinellv 26-
Orbis Tower <15th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis548,571≤2424Jr. Sentinellv 26-
Orbis Tower <13th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.56% on-levelOrbis342,857≤2525Jr. Sentinellv 26Sentinel (30)

Level 26–30

iWhat this bracket counts
Monsters between level 24 and 32 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Ant Tunnel ParkDungeon848,9334058Evil Eyelv 27Zombie Mushroom (24), Horny Mushroom (22)
Ant Tunnel For BowmanHidden Street480,0001830Evil Eyelv 30Zombie Mushroom (30)
The Swamp of Despair I79% on-levelWarning Street467,3322663Ligatorlv 31Jr. Necki (21), Horny Mushroom (22), Slime (6)
Deep Ant Tunnel I78% on-levelDungeon424,7842568Zombie Mushroomlv 24Evil Eye (27), Horny Mushroom (22), Jr. Boogie 2 (35)
Deep Ant Tunnel II77% on-levelDungeon421,9192534Evil Eyelv 27Zombie Mushroom (24), Horny Mushroom (22)
The Swamp of Despair III66% on-levelWarning Street386,6672754Ligatorlv 31Jr. Necki (21), Slime (6)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Orbis Tower <5th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis767,619≤2626Leattylv 32-
Orbis Tower <8th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis746,667≤2828Fire Sentinellv 30Ice Sentinel (30)
Orbis Tower <14th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis685,714≤3030Jr. Sentinellv 26-
Snowy HillCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.53% on-levelEl Nath678,419≤4047Leattylv 32Jr. Pepe (35)
Orbis Tower <12th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis640,000≤2424Sentinellv 30-
Orbis Tower <13th Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis609,524≤2525Jr. Sentinellv 26Sentinel (30)

Level 31–35

iWhat this bracket counts
Monsters between level 29 and 37 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Monkey Swamp IHidden Street709,6772231Lupinlv 37Jr. Necki (21)
Line 2 <Area 1>Kerning City Subway484,0651897Jr. Wraithlv 34Jr. Necki (21)
Ant Tunnel For BowmanHidden Street480,0001830Evil Eyelv 30Zombie Mushroom (30)
The Swamp of Despair I79% on-levelWarning Street467,3322663Ligatorlv 31Jr. Necki (21), Horny Mushroom (22), Slime (6)
Monkey Forest IHidden Street456,5222123Lupinlv 37Green Mushroom (14)
Line 1 <Area 2>Kerning City Subway433,7141890Jr. Wraithlv 34Stirge (20)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Snowy HillCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath1,278,217≤4047Leattylv 32Jr. Pepe (35)
Cloud Park ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,233,333≤3535Star Pixielv 35-
Cloud Park IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.76% on-levelOrbis1,092,381≤4040Star Pixielv 35Nependeath (42)
Orbis Tower <2nd Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis999,048≤2929Jr. Pepelv 35Dark Leatty (33)
The Road to Garden of 3 ColorsCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis785,714≤2525Jr. Cellionlv 33Jr. Grupin (33), Jr. Lioner (33)
Orbis Tower <1st Floor>CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis775,238≤2222Jr. Pepelv 35-

Level 36–40

iWhat this bracket counts
Monsters between level 34 and 42 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Lorang LorangFlorina Road1,330,7143640Loranglv 38Lupin (37)
The Tunnel That Lost Light I51% on-levelDungeon996,3374052Cold Eyelv 40Drake (50)
Another PathDungeon930,9522323Cold Eyelv 40-
Monkey Swamp IHidden Street709,6772231Lupinlv 37Jr. Necki (21)
Monkey Forest IIVictoria Road688,0951735Zombie Lupinlv 41Lupin (37)
Tree Dungeon, Monkey Forest IIHidden Street661,1431830Zombie Lupinlv 41Curse Eye (33)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Disposed Flower GardenCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,598,571≤3838Nependeathlv 42Lunar Pixie (45), Star Pixie (35)
Strolling PathCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,526,687≤3535Nependeathlv 42Star Pixie (35)
Cloud Park IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,445,898≤4040Star Pixielv 35Nependeath (42)
Forgotten Entrance IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Shallow Passage1,360,000≤3535Rafflelv 40Glowshroom (39), Lupin (37)
Cloud Park ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,233,333≤3535Star Pixielv 35-
Forgotten Entrance IIICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.80% on-levelShallow Passage1,189,610≤4044Glowshroomlv 39Raffle (40), Curse Eye (33)

Level 41–45

iWhat this bracket counts
Monsters between level 39 and 47 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
The Tunnel That Lost Light I51% on-levelDungeon996,3374052Cold Eyelv 40Drake (50)
Another PathDungeon930,9522323Cold Eyelv 40-
Hot Sand63% on-levelFlorina Road765,0382238Tortielv 46Clang (49)
Tree Dungeon, Monkey Forest IIHidden Street661,1431830Zombie Lupinlv 41Curse Eye (33)
Tree Dungeon, Monkey Forest IVictoria Road639,8161831Zombie Lupinlv 41Curse Eye (33)
Monkey Swamp IIIHidden Street531,7801742Zombie Lupinlv 41Jr. Necki (21)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Strolling Path IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,919,524≤3333Dark Nependeathlv 47Lunar Pixie (45)
Disposed Flower GardenCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,645,238≤3838Nependeathlv 42Lunar Pixie (45), Star Pixie (35)
Collision of Ice and FireCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Hidden Street1,519,524≤3333Aqumanderlv 43Glowshroom (39), Rafflesia (47)
Cloud Park IVCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.72% on-levelOrbis1,379,592≤4044Lunar Pixielv 45Star Pixie (35), Fairy 1 (29)
Forgotten Entrance IIICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.80% on-levelShallow Passage1,189,610≤4044Glowshroomlv 39Raffle (40), Curse Eye (33)
Cloud Park IIICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.60% on-levelOrbis1,087,108≤4041Lunar Pixielv 45Star Pixie (35)

Level 46–50

iWhat this bracket counts
Monsters between level 44 and 52 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Hot SandFlorina Road1,220,2012238Tortielv 46Clang (49)
Line 1 <Area 4>Kerning City Subway1,045,7141859Wraithlv 48-
Line 2 <Area 3>Kerning City Subway987,6191768Wraithlv 48-
Dangerous Croko II79% on-levelWarning Street957,8843154Crocolv 52Jr. Necki (21), Slime (6)
Drake Hunting GroundDungeon855,0001522Drakelv 50Horny Mushroom (22), Jr. Boogie 2 (35)
Drake's Meal Table62% on-levelDungeon776,8892456Drakelv 50Cold Eye (40), Wild Kargo (62), Snail (1)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Cloud Park VICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis2,613,576≤4049Luster Pixielv 52Lunar Pixie (45), Fairy 1 (29)
Cloud Park VCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis2,599,303≤4041Luster Pixielv 52Lunar Pixie (45)
Strolling Path IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,919,524≤3333Dark Nependeathlv 47Lunar Pixie (45)
Watch Out for Icy Path ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath1,758,095≤2629Jr. Yetilv 50Transforming Jr. Yeti (50)
Forbidden EntranceCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Shallow Passage1,484,286≤3232Duskmanderlv 50Rafflesia (47), Golden Stirge (42), Zombie Mushroom (24)
Cloud Park IVCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.72% on-levelOrbis1,379,592≤4044Lunar Pixielv 45Star Pixie (35), Fairy 1 (29)

Level 51–60

iWhat this bracket counts
Monsters between level 49 and 62 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Dangerous Croko II79% on-levelWarning Street957,8843154Crocolv 52Jr. Necki (21), Slime (6)
The Tunnel That Lost Light II63% on-levelDungeon951,4892647Drakelv 50Cold Eye (40), Wild Kargo (62)
Drake Hunting GroundDungeon855,0001522Drakelv 50Horny Mushroom (22), Jr. Boogie 2 (35)
Drake's Meal Table62% on-levelDungeon776,8892456Drakelv 50Cold Eye (40), Wild Kargo (62), Snail (1)
Lorang and Clang72% on-levelFlorina Road708,9871947Clanglv 49Lorang (38)
Camp 174% on-levelVictoria Road491,904725Skeleton Soldierlv 57Officer Skeleton (63)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Cold Field IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath2,820,952≤3237Hectorlv 55Pepe (60), Jr. Yeti (50), White Fang (59)
The Crown-FlyerCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Hidden Street2,772,381≤3232Pepelv 60Jr. Yeti (50)
Stairway to the Sky ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis2,468,571≤3232Lionerlv 53Cellion (53), Grupin (53)
Cold Field ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath2,416,667≤2937Hectorlv 55White Fang (59)
Dead Mine IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath2,345,238≤3535Minor Zombielv 58Flyeye (41)
Watch Out for Icy Path IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath2,217,143≤3030Jr. Yetilv 50Hector (55)

Level 61–70

iWhat this bracket counts
Monsters between level 59 and 72 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Remains <Tomb> IV53% on-levelVictoria Road740,8161014Officer Skeletonlv 63Commander Skeleton (73)
Camp 376% on-levelVictoria Road645,333820Officer Skeletonlv 63Skeleton Soldier (57)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Icy Cold FieldCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.77% on-levelEl Nath2,540,000≤3838Yetilv 65Jr. Yeti (50), Transforming Jr. Yeti (50)
The Cave of Trial IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath1,974,762≤2020Cerebeslv 72Jr. Cerebes (43)
The Crown-FlyerCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.66% on-levelHidden Street1,825,714≤3232Pepelv 60Jr. Yeti (50)
Sharp Cliff IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.70% on-levelEl Nath1,823,810≤2929Dark Pepelv 64Dark Jr. Yeti (56), Dark Yeti (68), Transforming Dark Jr. Yeti (56)
The Cave of Trial ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.61% on-levelEl Nath1,670,952≤3030Cerebeslv 72Jr. Cerebes (43), Firebomb (51)
Wolf Territory VCoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath1,581,429≤1818White Fanglv 59Lycanthrope (80)

Level 71–80

iWhat this bracket counts
Monsters between level 69 and 82 count toward the rate. A map appears only when at least half its whole EXP comes from that window, which is what keeps a corridor you walk through off a list of places to stand still.
MapStreetCarried byAlso here
Remains <Cliff>Victoria Road1,529,4121017Commander Skeletonlv 73Officer Skeleton (63)
CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record. Closed Online Test 2 maps that suit the bracket too, ranked apart: the Grand Launch does not have them, so they are a record rather than a place to train today.
Garden of Darkness IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis2,350,000≤1515Lucidalv 73-
Garden of Darkness ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis2,193,333≤1414Lucidalv 73-
The Cave of Trial IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.El Nath1,974,762≤2020Cerebeslv 72Jr. Cerebes (43)
Ice Valley IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.62% on-levelEl Nath1,814,286≤4046Yeti and Pepelv 78Yeti (65), Jr. Yeti (50), White Fang (59)
The Cave of Trial ICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.61% on-levelEl Nath1,670,952≤3030Cerebeslv 72Jr. Cerebes (43), Firebomb (51)
Stairway to the Sky IICoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record.Orbis1,410,000≤99Lucidalv 73-

What this does not know

  • How fast you kill. It depends on your class, your weapon and your level, and inventing a number for it would turn a measurement into an opinion. The level band planner ranks by EXP per HP for the same reason.
  • Who else is on the map. More players raise what a map holds, by a formula fitted to a few counts and not yet confirmed, and they kill from the same pool, so a crowded channel pays each of them a fraction of these numbers. The player bonus has what is known.
  • Party bonus, drops and mesos. None of it is in the client’s map rows. Drop tables are on each monster page with their own separate origin stated.

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