Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +3
Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +4

Closed Online Test 2 → Public Release
Read from the client: the Public Release of 6 October 2026 against Closed Online Test 2 of 11 August 2026, 2,795 additions, 366 removals and 800 revisions. New: Orange Slime and Shade, 6 maps, 309 items with the furniture for two new homes among them, 53 quests and 52 hairstyles and faces. Removed: Ossyria and 3rd job, with 97 monsters, 127 maps, 70 skills and 59 quests, each kept on this site marked CoT2.
The lists, one page each: 309 new items · 2 new monsters · 6 new maps · 53 new quests · everything removed (353). What the release dropped keeps its pages here, marked CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record..
Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.
Drop rates, shop stock and quiz answers live on the server, so they never show up here. What the release left out of the second test is not missed but listed under Removed: Ossyria and 3rd job among it, which Nexon held back for later. This site keeps their pages, marked CoT2.
Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.
From the OSMS Data Explorer datamine of 6 October 2026. More on the sources.
No new scrolls. Twenty-eight weapon scrolls hit harder: Greater went from +3 to +4 and Chaos from +4 to +5, or +6 to +8 and +8 to +10 for magic. Not one success rate moved.
Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +3
Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +4
Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +3
Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +4
Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +3
Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +4
Improves Magic Attack on wands. Success rate: 10%, Magic Attack +8 Upon failure, the item has a 50% chance to be destroyed.
Improves Magic Attack on wands. Success rate: 10%, Magic Attack +10 Upon failure, the item has a 50% chance to be destroyed.
Improves Magic Attack on wands. Success rate: 10%, Magic Attack +6
Improves Magic Attack on wands. Success rate: 10%, Magic Attack +8